FASHIONCAD.INFO

INTRO SECOND LIFE FASHION SERIES

OpenCourseWare by
Elaine Polvinen Professor,
Buffalo State College
Fashion Textile Technology

[only for non-commercial use]
[Fashiontech blog post about this series]

About this series...
Link to SLCC 2007"Educational Simulations in Second Life for Fashion Technology Students"

This video will provide you with a tour of the fashion project areas on the Buffalo State island in second Life. It starts out in front of the Research building and shows you how to copy or buy for $0L flexi skirts and use the video tutorials. Then you fly to the students work pier and can copy/or buy for $0L the Franimation Overider. There is an example of the student fashion vendor exhibit there as well as a new Jim Wheeling vendor for you to copy and/or buy for $0L. A student example of a Brand Logo board is also there. Then we fly to Poseball area and pose our avatar to position it for a Snapshot to disk. Next, we fly up to the Fashion Runway and wear the Franimation Overider and practice walk up and down the runway.

Now it's time to teleport over to the student fashion collection vendor exhibits from last springs Intro to Sl project. Then we walk over to the Sears Industry exhibit and dress our avatar in one of the garments. Now we visit three of the student fashion boutiques and wear some of the SL items and check out the same items in RL on the students ZAZZLE pages. The tour concludes by showing you how to operate the fashion project slide show in the big black box over the exhibit pier.

Module One:
Getting Started in Second Life - Signing On
Getting Started in Second Life - After Orientation Island

Module Three:

Getting Started in Second Life - Review, Appearance, Gestures,Inventory, Customized Clothing

Module Four:

Preparing and Uploading your SL Pattern Texture Files and Simple Prims to Enhance your Garments.

Module Five:

Organize, Create, Photograph & Present your Garment

Module Six:

Prepare Fashion Exhibition Vendor and Logo Board in SL

Module Seven:

Intro to how to Create a Garment in Illustrator & Photoshop using Robin Wood's UV Map

Module Eight:

Prepare for the upcoming Fashion Show in SL.

Module Nine:

Create a layout image of your fashion collection.

Module Ten:

Set up your final vendor exhibit & prepare for the fashion Show

 

 

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