FASHIONCAD.INFO

INTRO SECOND LIFE FASHION SERIES

Open CourseWare by
Elaine Polvinen Professor,
Buffalo State College
Fashion Textile Technology

[only for non-commercial use]

Module Three: Getting Started in Second Life - How Clothes are Made in Second Life: The Basics; Some Review, First Tee & Outfit in Appearance - File Permissions, Poseball, Snapshot, Make Transparent Mannequin
 
How Clothes are Made in Second Life: The Basics  - CLICK LINK TO READ
Download Robin Woods T-Shirt UV Templates: CLICK HERE TO DOWNLOAD ZIP FILE TEMPLATE
Video Tutorial below demonstrates step by step how to use Robin Woods T-Shirt UV Template to make your first T-Shirt in Sl
 
Video Tutorial below will demonstrate for you how to use your first T-Shirt to develop a coordinated outfit in APPEARANCE - save it and set FILE PERMISSIONS
 

Now you have your first outfit in a folder in your inventory - wear it and go to the POSEBALLS and take a SNAPSHOT TO DISK of your new outfit following the video tutorial below.


Open your Snapshot to Disk in Photoshop and following the video tutorial - extract the background, make an alpha channel, make a smudge layer, clean the edges, set the size for upload 512px by 512px or 256px by 512px, save as a 32 bit TGA file.

 

ASSIGNMENT

Download Robin Wood's T-shirt template and create a T-shirt design using the video tutorials above as a guide create a custom t-shirt of your own, upload it, go to APPEARANCE and develop other garments to coordinate with it, save them in a folder, check the file permissions. Then wear the new garments and go over to the POSEBALLS and take some snapshots to disk. Open the snapshot and extract the background, make a channel and add a smudge layer and upload to SL following the video tutorial and directions above.

Module Four Practicing and Modifying Pre-Made Patterns

Intro to SL Main Page

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©, 2008 by Elaine Polvinen, all rights reserved